Quite simply, Wreckfest is by far the best Flatout game. When it was released on the PC last year, we thought a lot, and after spending some time on the console version, the opinions have not changed-if any, it would be great to let Bugbear's glory back to the console it belongs to Already. This review is from last year's PC version and is still largely applicable to this week's console version-despite warnings that the Xbox One and PS4 will take very long to load, even when playing on the Xbox One X, Far below 60fps. These questions are small and obvious, it's shameful, but don't be ashamed of it.
You feel that Bugbear Entertainment has gone through a difficult journey. Wreckfest has finally left the Early Access version, just the second race of talented Finnish developers in the past ten years; and sadly, Ridge Racer Unbounded is an outstanding muscle racer who may be able to compete with players like Split Such modern people together won a place / Second and Blur, if not because of the name of the Ridge Racer overwhelmed. The Flatout series that has made the studio's name infamous all the time (even though Kylotonn did recover a bit of pride during last year's outing), and Wreckfest itself has never really been easy, which originated from the failed Kickstarter and saw several mistakes. Started in four years of Early Access.
After a long time and hard work, the end result was surprisingly modest. A simple and concise game, more devastating Derby style than Flatout, evoking another era of racing genre in a boring way. It is no exaggeration to say that it is an absolutely outstanding racer and it follows what Bugbear is best at. All of this is to make cars communicate with each other in various activities to achieve the maximum slaughter effect, and as always, seeing the favorite mechanical field crumbling at your fingertips, you will find a joyous joy.