Because here is WWE 2K Battlegrounds, an arcade version by Saber Interactive on the model of what the studio had already achieved with NBA Playgrounds then NBA 2K Playgrounds 2. Announced for the end of the year on platforms not yet specified, this game of catch arcade will suggest "a user-friendly, simple, fast and fun game experience, but also with many more complex elements to discover for the most involved players", according to the publisher’s press release.
This announcement is made in parallel with a questioning necessary in the process of developing WWE 2K games. Because neither the "five updates since the release
Witnessing this desire for change, 2K Games announces that it has recruited veteran Patrick Gilmore as the new executive producer in charge of the franchise. Formerly of Disney, DreamWorks and Electronic Arts, Patrick Gilmore has more than 25 years of experience in the video game world, an experience that goes back to Disney's Aladdin game on Mega Drive. Director of Double Helix between 2009 and 2014, he worked in particular on Strider and Killer Instinct before landing at Amazon after the takeover of the studio by the internet giant, with whom he worked on New World until April 2019.
If console games did not stop declining, everything is fine on the side of WWE SuperCard which recently reached the level of more than 20 million installations on iOS and Android. The game from Cat Daddy Games studio, which is based on a system of combat cards to collect and will continue its journey with the blessing of the bosses. "Expect more map levels, game modes, in-game events, and awesome announcements as WWE SuperCard content releases aren't about to stop", can we read.