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[Análisis] Azkend 2: The World Beneath for Nintendo Switch – iGamesNews



Azkend 2: The World Beneath is a puzzle title developed by 10Tons Ltd which, among other virtues, has high-level compositions by Jonathan Geer. It is available for Steam, iPhone, Xbox, Android, PSVita, PlayStation 4 and Nintendo Switch.


What does Azkend 2 offer us?

Azkend 2: The world Beneath is the direct sequel to Azkend, currently remastered in HD, a three-in-a-row game in which we must concatenate three or more equal pieces present on the board to make them disappear. Since 10Tons already have great experience in this type of development, so for the occasion they have decided to focus on new mechanics, a higher level soundtrack, a artistic section plus watch out and a common thread that gives coherence to the game, this being a journey through different locations.


On this occasion, we will begin our journey directly on a boat, which will be swallowed up by a huge whirlpool in the middle of the sea during a great storm, when we were sailing from Liverpool to New York. This journey that will take us to visit places hitherto unexplored by man, will give rise to more than 60 levels which are complemented by a small minigame

in which we will have to go looking in each location for the place indicated in the upper left corner and the Challenge mode, which will allow us to repeat these levels time trial or in order to get medals in each one of them.


Graphics and sound

Although it is not usual for a title with these characteristics, Azkend 2 shows us a total of 10 environments very well designed that, unlike its history, completely captivates us and makes us want to know more about them. Unfortunately, the animation they have is very simple, even so, the effort to give life and depth to these is appreciated. beautiful surroundings. Undoubtedly a point in favor of this title, which makes us overlook the fact that any device that passes through the hands of the protagonist ends up broken into appropriate parts that we must continue to achieve.


Perhaps these locations seem so impressive not only for the fact of the work and affection behind each one of them, but for the great setting that the compositions by Jonathan Geer, composer of the soundtrack of the title that may sound familiar to you for his brilliant work in Owlboy. For this reason, I do not hesitate to affirm that it is perhaps the largest focus of attraction towards the acquisition of this title, its 11 compositions present in it are well worth it.


Gameplay and controls

This section is tremendously difficult to judge, especially considering the amount of adaptations that this title has undergone. Controls for Pro or Joy-Con controller is imprecise, although it must be admitted that quite plus fluid than would be expected. The touch controls, although they work equally well and with enough better precision, are burdened by graphic decisions such as the size of the pieces, which prevent having a better experience.

The gameplay falls mainly on the casual style based on the tic tac toe so exploited on mobile devices, only being interrupted by small minigames that they are hardly relevant and that they only aim to make us look at all the details of the 10 existing locations. its Challenge mode Does not offer nothing new, making it clear that it is an addition with the intention of lengthening the duration of the title, making us replay each level up to three times.


You can find Azkend 2: The World Beneath in the eShop at € 7.99, 118.49 MB being the total weight of the game on Nintendo Switch. The title is in full English and is compatible with the touch functions of the console as well as the Pro controller.

Ever since I had the NES, I knew that Nintendo was going to be with me for life. From that NES to SWITCH, I've known all the Nintendo systems.

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