Capcom has brought up Nintendo Switch one of those oddities that until now could only be enjoyed if you were an Apple Arcade user. We talk about Shinsekai: Into the Depths, an underwater adventure with touches of action and platforms where the sea is the main protagonist. Will it be worth it? Let's check it out!
A history of seas … and lagoons
Little or nothing we have a preamble in understanding the Shinsekai story: Into the Depths. We get in the skin of a mysterious diver who must go looking for different pieces to improve his suit and try to find a way out within the deep sea.
From this point, we follow our instincts to advance along the bottom of the sea, finding clues that give us a little more knowledge of where we should go, what we have to do and why we are there. And we hardly find explanations in some sketches that we are collecting along different control points.
We will not be entirely alone in this adventure, because soon a small robot in the shape of a mini ship will accompany us and help us to collect different materials. And this is one of the most important points in Shinsekai: Into the Depths, because we will not only collect the necessary pieces to return, but we must improve our suit to be able to descend ever deeper, different stones to create elements that give us better qualities, make ammunition for weapons … etc.
Have we said weapons? Yes, we have different types of harpoons: ropes to tie us to places and open doors, multiple ammunition, explosive firing, firing capable of going through several plates… etc. And why should we have these weapons? Because not everything is peace on the sea floor and we will find a good handful of hostile creatures that we must eliminate. Once expired, they will also provide us with new materials.
As we go we will run into the occasional final boss that can become anecdotal, both because of its difficulty and because of a character that, Without detracting from the great setting of the game, they do not add too much epic to the title.
As we move forward, we will find some other resource that will help us and company, such as the submarine, essential to overcome many parts in the adventure. However, do not expect great confessions or revelations in the plot, everything goes forward and few details hint at a story that could have been worked more. It should be noted that all texts come in Spanish.
A luxurious setting with technical details to improve
And is that the recreation of the seabed oozes beauty. The costume of our protagonist does not lack details and its resources and movements during the game are up to the task: when we fall without air to the bottom, the way of moving that our body has in the face of currents … etc. Nevertheless, In the technical aspect there are some gaps, such as quite poor textures at certain points in the scenarios or certain slowdowns that occur, especially when we fight against the final bosses.. And it is that these bosses are larger than what we usually see in the common creatures of the scenarios, something that seems to resent the game. Although as a general rule, the game moves well, both in portable and desktop mode.
At sound section We are already playing another game. And is that the melodies, effects and sounds are more than remarkable. If you play it with headphones you will really travel to the world that the title wants to take us to. It is not a perfect section, since I think certain melodies at some points in the game are a little out of tune, But it does not mean that we are facing a very careful section.
Dominating the sea
If we focus on the playable section we are facing a game that it performs very well and gives the player that point between challenging and affordable. We will move by propelling ourselves (which will waste oxygen from our cylinders, another resource that we must also collect), but we can also walk (much slower), tie ourselves to walls (only for a limited time), dig in surfaces to find the resources we need, drive our submarine, shoot enemies and hit them. Y in all cases, the control has always responded well.
As for the reloads of the weapon or the replacement of new resources, we must access the pause menu to be able to do it. To change the type of harpoon or resource, we must press the L button and select it with the right stick, something that we will also use to target the enemy. In this dynamic, it is true that we can have specific moments in which the change of weapon plays a trick on us
Generally speaking, it is a title that has been optimized quite well to the control of the Switch, which also flaunts the HD vibration of the Joy-Con to continue transmitting that feeling of marine odyssey.
The hours of the underwater trip
Shinsekai: Into the Depths can be completed in about 6 or 7 hours. It all depends on what you stop, because the title offers the option of find a series of well-hidden relics throughout the stages. We have available two endings, which are worth seeing.
The story can be completed in easy, normal or difficult mode, although it is not the only thing we can do. Once we complete it, we will have two alternative modes within the game. These modes are:
- Jukebox mode: Focuses on favorite tracks and enhances the ambient sounds of the sea while enjoying a more relaxed expedition.
- Another expedition: A pretty hectic time trial mode to complete levels much faster.
conclusion
Shinsekai: Into the Depths is a original adventure that knows how to create an incredible atmosphere to take us to the seabed on a most satisfying trip. Is about a highly recommended title that you can wrap us for a few hours thanks mainly to your remarkable sound section and its playable dynamics. You are forgiven some upgradeable textures, some slowdowns in major engagements, and a story that could have been worked more, since we are facing a game that ends up leaving a very good taste in the mouth. You can find it in the Nintendo Switch eShop at the price of € 19.99 and you will need a total of 2.2 GB in your memory to install it.
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