Fighting games are generally known for their straightforward, straightforward player. Or something similar Super Smash Bros., best known for its reach, it has high levels of depth, ready to play competitively. Drunk-Fu: He Took the Kings are not exactly the same (in fact, they are not the same indeed does not), but a unique, physics-based gameplay it does entertain for a while, and there is no denying that it is perfectly suited to the purpose of the game.
Played there or online (the option of installing bots if you are not a multiplayer), Drunk-Fu contains a range of customizable options for high-speed attacks through dynamic sequences. Well, what's twisted here is that they're not all attackers too much under the influence of beer, whiskey, vodka, or anything else that is intoxicating liquor they may have put their hands in it. Because of this, their movements are surprisingly restricted; their feet shake in the ground, and their eyelids are almost gone.
The purpose of the default mode is to simply knock your opponents off the field, with the person receiving the most knockouts within the time limit of winn ing the round. You have a standard attack that is used primarily for dismantling your enemy's barriers, as well as more powerful attacks that send you flying off the stage. You can also avoid, jump twice and run at fast speeds – even though the actual performance of these skills is up in the air.
In fact using all these skills and are much easier said than done. The characters rule like that literally dolls that break, with slight turns or speed changes to send them down. This is actually incredibly funny in practice, and it's definitely not a bad thing, because they can make up for the time without it. The problem, however, is that most of the game tends to overlap issues, because developing any kind of plan is close to the impossible thanks to the physics advance.
The characters themselves are similar in appearance to each other, but you can customize them enough to make your own best of the crowd. There are a variety of skin tones to choose from, including some dirty ones such as the & # 39; zombie & # 39; and & # 39; s awesome clown & # 39 ;, as well as a huge selection of costumes and facial hair. Good basic things are all there, but of course there is great creative power indeed the characters look funny.
If after a cheap and fun fighting game, Drunk-Fu: Wastast Masters more or less shows the right boxes. At a low price, you should not expect anything close to the level of depth seen in the best-known examples of the genre, and its long online presence will suffer as a result. You've played locally with a few friends, but you're almost guaranteed to get a few laughs out of it.