After our articles were voted by the Top 50 readers of the decade, Nintendo Life staff will be selecting their favorite Nintendo games between 2010 to 2009. Ending our branding program, former Nintendo Life editor Thomas Whitehead also informs us of his choice of the last 10 years …
Ending ten can be a great time or & # 39; another year & # 39 ;, depending on your perspective. As a landmark it gives us an opportunity to reflect on how much has changed – or has not, in some cases – within ten years; that without fail applies to video games.
Taking & # 39; s game of the decade & # 39; it is deceptive, though, or at least it should be. Games have not only evolved much, but genres and styles have changed. Anyway, predictably for anyone who doesn't know, I choose the & # 39; now-gen & # 39; s game as my favorite of the decade; now it's going to be my favorite game and so on but, well, maybe it's another time of that debate.
The quotation marking & # 39; now-gen & # 39; makes sense, actually, I'm talking about it The History of Zelda: Breathing in Wildlife
Play has always been in my family, especially for me and my older brother, and I have fond memories of many family nights on SEGA Mega Drive where my parents would join me. As we all grew up on that family night it happened less (alongside the revival in the early Wii years), but my DSi purchase (and the start of my nearly 7-year love affair with this website in 2011) also brought my mom to the fold. My dad plays other sports, but he still raises eyebrows when I talk about the beating of my retired mother Dragon Quest games, for example. The mixed version of the switch, meanwhile, made it doubtful when it was announced, and despite having it soon I hit Breath of the Wild in 6 days to write a review (still waiting for my medal), Brother Mother had a pre-order.
When I deleted the game for review I did it right, because I cleared all four main holes & # 39; s got a real ending. But I had to be a little late because the game is there for good
It was a family breakdown, or at one point my dad didn't feel like we were all going crazy. Every time we got together for a family dinner we were talking about Breath of the Wild somewhere (ahem) she breathes the way. And then my mom and brother would say town or quest and then I was confused – "where is that?". Create this scenario where two-three men receive Changes in a bag while a 60-year-old woman fires her TV system. "There, you have to climb that mountain". It was always available, and for weeks we talked about it with Zelda – cool locations, tough class advice and why it was the most amazing game we've ever done.
It was a happy collaboration, and I realized that my 10/10 review didn't cut it; this game means more than a perfect & # 39; to me. I discovered and learned about the world and my family, and it felt like we could only indeed we hear all of Hyrule when we work together.
This is what makes Breath of the Wild so unique, special, and unlike any other game I have experienced in the last decade. Three players, three copies, and an endless adventure. I played this campaign to complete 4 times – in the review dash, slowing down the above interactions with family, in Master Mode, and recently 100% running including all DLC in order (but not all Korok Seeds, don't worry!). Those toys have helped me through long travel times, difficult personal times, and just regular snaps around the madness and motivation of real life; I'm excited about sitting on the couch playing it on my TV, or catching up with 15 portable minutes while waiting for the train. It is the only game of the last ten years that has struck me more than twice without it Disadvantages of Living 4 (my Halloween tradition), and all those long hours. The games don't stick with me that way; heck, writing this makes me want to start it again.
For some, it didn't have the features of & # 39; klass Zelda & # 39 ;, and they are not good. But what you did it it has been the ability to awaken my imagination – and that of my family members – in a way that has never been compared to other media, of any kind. It's not just my game of this decade, it's mine an entertainment experience for ten years. Bravo, Nintendo.