After our Top 50 lists of Top 50 voted readers, Nintendo Life staff will be selecting their favorite Nintendo games between 2010 to 2009. Today, PJ takes us back to the beginning of the decade …
Being asked to pick your favorite game of the decade should, in a sense, be a good thing to do – especially if, like me, you've played the perfect thing funny number of games in the last 10 years. And so it came as a surprise that, when asked to do just that, another game suddenly unleashed a myriad of memory games that made up my brain, exploded and transpired, and it blew into my mind's eye like a clear and bright winner. That game, of course, Super Super Galaxy 2.
I guess I shouldn't have been surprised, actually. I've said it enough times over the years; may be my favorite of all time, but these things get confusing when you're sitting and thinking too long or listening to outside words or trying too hard to push. How can I stress something as important as Dark Souls on the other hand? What about the size of Nier: Automata
Where 1985 & # 39; s Super Super Bros. they laid the foundations for 2D field placement as we know it in 1996 & # 39; s Super Super 64 made the first successful jump of the kind into three features, the Super Mario Galaxy 2, to me, sounds like it will come true. Promises made and kept are very fashionable. It is finally representation of everything Mario has gone before; pure unadulterated genius pours out the minds of Nintendo EAD.
We all know what it meant to be Super Super Galaxy More
Every galaxy that pops in here – with a fantastic spread of Wiimote – is built in the most intriguing sense that a new IP can be created to put the platform around it, and then be covered in black, never to see more cases. Super Mario Galaxy 2 gives you out just enough to taste to relax, just a little tying in something sweet and then tearing down your plate and resetting the table.
I well remember sitting in my sports chair – yes, I was terrible, it's bad man – and I think back in 2010 that this was for Mario; They certainly couldn't open something good. And, to be honest, they haven't done it yet. The Odyssey it is close, a good thing in itself, but it is not just a presentation; there are interruptions there. It allows for that open-world navigation, it has collectables, knick-knacks, those Bloody Broodals and the rest of the story to break things up a bit. Super Mario Galaxy 2, by contrast, is an unpleasant line of decent gameplay. Ideal for newcomers, it is gentle and helpful when needed with Rosalina & # 39; s cosmic Guide, but also has plenty of smart-arsed votes.
For an article released the same year Red Redemption
Ten years is a hell of a long time – especially in gaming – and yet back, as I often do, in this game it never fails to amaze me how little, if any, it has grown. It feels complete, it looks beautiful, it makes full use of the Wii as a platform and that as it comes up, the rising orchestral note – the Money Galaxy Orchestra with a magical mix of old and new songs – really feels like it's one of the few timeless video games.
It's also fitting that it delivers once at the beginning of this crazy, crazy time and represents everything that follows, from my mind too – its judgment Metascore – many others, like the best thing that has happened in gaming in the last decade. I have no doubt that there will be another Mario Galaxy; I mean, what in the world can they do to do this well? But I'm always glad that so many wonderful ideas came together and gave us this one so my sons and I could sit in my playground and laugh together and marvel and pass the old Wimimote and Nunchuk between us as we enjoy this beautiful thing together.
It's special. It's amazing. It's Mario.