Many of the big video releases these days include microtransaction and online stores where players can go buy specialty cosmetics. Fortunately, an upcoming release DO EVERYTHING I will not follow this standard practice.
The turnout is ongoing Facebook Recently, id Software creative director Hugo Martin said there would be no "store" in Eternity because it was not a "gaming or mobile game" and the developer wanted to give fans a complete "experience."
Eternal is a $ 60 game, not free to play a game or a mobile game – we provide [you] a full experience with no store in the way you might expect.
Even with no store, you can still open the skins It's free
Doom 2016 did its best to avoid microtransaction but ended up temporarily selling multiplayer DLC.