Some websites have already released their own performance numbers for Cyberpunk 2077 even before the game was released, but the benchmarks now offered by NVIDIA tell us a very different story than what we’ve seen before. Although none of the charts provide 60 FPS average At 4K resolutions with everything maxed out, NVIDIA numbers show us that DLSS is a “salvation” as it offers a substantial performance boost when the title is run at high resolution.
NVIDIA Recommendations for Playing Cyberpunk 2077
CD Projekt Red has already released the minimum and recommended requirements to play its new title, but NVIDIA also made its own recommendation by adding the option of whether you want to play with Ray Tracing enabled (and omitting AMD GPUs, obviously. ).
As you can see, if you don’t want Ray Tracing with an RTX 3070, you can play Cyberpunk 2077 without a problem (in theory) at 4K resolution and with the graphics settings in Ultra, but you would need a RTX 3080 if you want Ray Tracing enabled to take advantage of it. full play potential. However, as we will see below, the reality is quite different and with an RTX 3080 it will not reach you
Even the RTX 3090 doesn’t maintain 60 FPS at 4K resolution
The performance metrics we’ve seen so far were run on a build with no parts of the game running DRM, and were also not sufficiently supported by the drivers. AMD recently released their Cyberpunk 2077-ready drivers and should perform further testing to see if they provide a performance boost to their Radeon RX 6000, and they also didn’t have the new 50GB patch that CD Projekt did. Red will rele ase on Day 1 and This will potentially alter the performance data as well.
Knowing that NVIDIA has been working with the game developers to implement RTX features there, these new performance metrics should have the final optimizations for PC gaming. That said, let’s take a look at the numbers, where all the benchmarks were done with Ultra graphics and a ray tracing preset, with DLSS set to performance mode.
As you can see, even an all-powerful RTX 3090 isn’t capable of averaging 60 FPS at 4K resolution, and that’s no understatement. An RTX 3080 isn’t far behind, but of course the highlight here is seeing how DLSS almost exaggerates performance savings, as it almost triples it.
Cyberpunk 2077 performance at 1440p and 1080p
Few users play at 4K resolution, and Full HD is still the most common resolution among PC users, although it is true that indeed many users play at higher resolutions and in particular at higher FPS rates above 60, as gaming monitors of 144Hz or higher are already the order of the day. Let’s see what are the figures provided by NVIDIA for a resolution of 1440p, in this case with DLSS configured in quality mode.
Here things change, and the RTX 3090 and RTX 3080 manage to beat 60 FPS on average. Oddly, the RTX 3070 does not arrive and remains close to 50 FPS, and this again thanks to the activation of DLSS. Is DLSS so important in a game like Cyberpunk?
We are moving to Full HD resolution, which as we have already mentioned is the most common among PC gamers and therefore the one that matters the most.
Here, yes, even an RTX 3060 Ti manages to stay above 60 FPS on average but again thanks to DLSS, and without this capability only the RTX 3080 and RTX 3090 do. It sounds incredible and we’ll have to see what performance results are achieved in a real-life scenario once the game finally goes on sale tomorrow, but of course NVIDIA’s numbers aren’t all that encouraging and it looks like that. ‘produced in Its moment with The Witcher 3, CD Projekt Red will set the new standard for graphics power in the video game industry.