A few points are what SONY wants to highlight with its new technology. From the sound Storm Engine 3D to his new controls, which created a sense. This has led the Japanese to sell their PS5 console better than Microsoft and that analysts see the good in them.
ISONY sold two PS5s for XSX sales despite “decreasing”
It seems that SONY is reported to be able to attract more users through advertising, as the Japanese are focused on selling so-called ‘generational leap profits’.
The reality seems to be very different for both companies, especially since the graphical jump doesn’t seem that way, at least for now. However, the hype goes beyond the roof and part of it thanks to the features the Japanese console will have, while America focuses on simplicity, but power on paper.
The three main benefits focus on Sound storm, and in both the adapter and the haptic. And that from the company’s directors, through managers, designers and game programmers presented to honor SONY’s haptic sensory technology and technology.
Since Robert Karp, passing Kenji Kimura to Pete Hineseveryone is chasing this and really impressed. With DualSense we can feel grass, water or sand and many other effects
Haptic sensor sensor technology will improve the sound
The interesting thing about this SONY haptic sensory technology is the technical experience that seems to connect the reality of material sensitivity or up when we are in a way of wanting to show where different sounds come from, all this through haptic vibration.
This is interesting, because it develops sound-like sensations in the cave, where sound waves will jump towards the room again. DualSense We will show it by vibrating from one side to the other. Directors and designers are very excited about this technology that they can transform the sports industry with haptic sensory experience
And that when developers reach the highest level of excellence with graphics (which seems to be not too far away and can be pursued) the use of this technology will create a new way of playing and a more immersive immersion layer that will increase the player’s excitement. From high-rise to live-looking weapons, sword blasts and much more.
The technology is in their infancy and it will not be long before developers make full use of these features, something that Microsoft seems to be unable to reproduce on its own console despite its great design capabilities.