As you know, the Xbox Series X will have AMD Hardware, and especially with the AMD GPU appearing RDNA2 structures With 12 graphic TFLOPs, the truth is equivalent to a GeForce RTX 2080 Ti depending great power (in theory). But let's take the numbers and see what this data means for AMD, RDNA2 and Big Navi.
Don't be fooled by advertising
You know that when manufacturers tell us about TFLOPs as a unit of performance measurement, in fact It's a marketing strategy more than anything else, because in fact even though they are a unit of performance measurement, they are related to simple computational calculations in the performance of the points of the paint, and because games are not focused on this kind of functionality, we cannot exclude it from the GPU graphics capabilities as well.
In fact, there is a lot of optimization in GPU design that is far from perfect computer capacity away from its ability to produce more FPS in games.
Take for example the first example AMD Radeon RX Vega 64. This image stands out at the time being a brutal beast, with 12.66 TFLOPs (with easy-to-calculate calculations), and that's rife in the area with the Xbox Series X GPU.
With this metric, Vega 64 should also be compatible with RTX 2080 Ti (available between 12 and 14 TFLOPs), right? But we all know this is not the case, because the RTX 2080 Ti games are much larger than the RX Vega 64, and this is because their GCN-based design is ideal for comptip based calculations, while the RTX 2080 Ti sports . Hence the reason why RDNA structures: has been separated from GCN and well made since the beginning of the games.
To sum up, how powerful is the Xbox Series X GPU?
Explaining the above, and also clarifying that we do not know how they will be able to build the rDNA2 architecture that will equip the Xbox Series X (though it will certainly be improved by games, we can start throwing numbers to try to see how powerful GPU console is.
We'll see it compare theoretical, because that of the console's GPU is not guaranteed, even though it can't get away from this thing).
Xbox Series X | RX 5700 XT | RX 5700 | RTX 2080 Ti | |
---|---|---|---|---|
Properties | Xbox Series XRDNA 2 | RX 5700 XTRDNA | RX 5700RDNA | RTX 2080 TiExercise |
CU / SMs | Xbox Series X48-56 | RX 5700 XT40 | RX 570036 | RTX 2080 Ti68. |
Cores | Xbox Series X3,072-3,584 | RX 5700 XT2,560 | RX 57002,304 | RTX 2080 Ti4,352 |
TFLOPs (easy accuracy) | Xbox Series X12 | RX 5700 XT9.8 | RX 57007.9 | RTX 2080 Ti13.5 |
Clock speed (Increase power) | Xbox Series XNot guaranteed | RX 5700 XT1,905 MHz | RX 57001,725 MHz | RTX 2080 Ti1,545 MHz |
The RX 5700 XT has a maximum capacity of 9.8 TFLOPs, and performs a workload that ranges between RTX 2060 SUPER and RTX 2070 SUPER (depending on the braking API used). When we compare it to the RT 5700 without the XT, it is 12% faster on the bench, and that its maximum power is 7.9 TFLOP.
With that same logic we can see that the RDNA GPU with up to 12 TFLOPs should be set up in accordance with NVIDIA's high-quality graphics cards and at least 12% more powerful than the RX 5700 XT
However, we also knew that AMD would use production facility N7 + (7 nm +) of the TSMC for rDNA 2, promising imaginable improvements over the existing 7 nm process used in RDNA and GCN. For this reason, we suspect that the figure for the Xbox Series X GPU will be 12% higher than the RX 5700 XT gets more power.
You can be sure, the calculations will not escape much of these calculations and the claims we have made here, although it is important to know the final details of the console technology so that it can verify it. In any case, the Xbox Series X promises even more, and will mean an ever-changing landscape in AMD image processing as much as possible, something we will see later incorporated into desktop PC graphics cards.