Before Halo: Reach released on Steam as part of Halo: Collection of the Great King, it's been years since I touched the game. Although it has been one of my favorite Halo games so far, I always keep it up when the next title comes out – I played Halo: Reach for five years until Halo 5: Monitors was released in 2015.
Before I could write about video games properly, I was the only person who played one game. Seriously, any type of Halo is more recent, safer Halo Wars. To say I've played more Halo would be an understatement, but it still amazes me how easily my brain turns to Halo: Reach
I know where all the power weapons are Halo: ReachFor multiplayer. I know which way to throw a grenade is to put it in a good place. One thing that completely removed me from my memory? Not letting the AI characters drive.
Since Halo: Reach was introduced on PC in early December, spending most of my time playing multiplayer. But this week I made the decision to enter Halo: Reach campaign. Things went swimming for the most part, until I reached ONI: Sword Base level. Right after grabbing the Target Locator and exploding the Wraiths, the Pelican swoops in and shoots down the Warthog. Usually, I drive – I love it. But there was something lazy inside of me that last night; I pulled the soldier out of position and forced him to the front seat. His chance to drive
And he drove and did – just for Kat. Fortunately, it just lowered his shoes. It's not fun, I'm sure, but he survived. He left before I could think much about it, leaving Kate running behind us and heading straight for the battle. And he didn't. As the driver was trying go up the stairs of the building and Warthog, I remembered the rule: You will never allow Halo: ReachIt's an AI drive. (By the way, Kat was finally caught and experienced this time, too. Yay!)
As you would expect, this particular driver mode doesn't work. The struggle to install the stairs continued until all three of us were anointed by the enemy, the Warthog collapsed, and we struggled with its weight. Quote Anchorman, "Actually, I'm not even crazy. I'm impressed."
The AI drive in Halo games has always been really bad, but the meme cycle looks really interesting Halo: Reach. Many memories back to the first issue in 2010 focused on Kat, many of which have a tendency toward gender stereotype that women cannot drive. The truth is, Kat was a bad driver – but she wasn't much worse than any other AI character in the Halo: Reach.
Everything is bad, and again by 2020, you can't trust any of them. Listen to me: Take your destiny in your hands. Take the wheel, otherwise risk the AI driver introducing you to the rock.