Fourteen daysThe Marvel season ends next week, and the super villain Galactus finally arrives on the island Tuesday afternoon. Dataminers find a lot of references to events from the past season, Epic has published some Streaming Rules We’re suggesting there will be copyrighted music and we really have no idea what we’re going to get from the event or the upcoming season 5.
I didn’t enjoy it Fourteen daysMarvel’s season a lot. Although I work with video games, I don’t like things related to games like comics and science fiction. When the Marvel te asers came out before season four, I showed them to some friends just to get a long reading list and back story that made my head spin. So I admit that My dislike of this season is personal: One of my many responsibilities at Kotaku
Marvel season wasn’t entirely out of left field –Fourteen days has done many other crossovers, including with Marvel – but season 4 was the toughest the game has ever let into external lore. One of Fourteen daysThe strengths are the malleability – in mine review of the game last year, I praised its “abundance, which is stuffed into the gills with constantly changing things”. There’s a lot of space on that Fourteen days Island for Superhero, as well as Musician, Movie characters, and even whole films. On one Marvel podcast At the end of October, Donald Mustard, Epic’s creative director, spoke about the initial thinking Fourteen days As a game about the location, he wanted to “create a world in which the island is the main character”. Anything can happen on the island, and every new theme, crossover, and in-game event adds to the island’s quirky history. Retcon some of the game’s plot points and those Wonder universe fits in convincingly Fourteen daysLore. As a character, Fourteen daysThe island is like the guy you end up next to at the bar and who tells so many unheard of stories that all you can actually do is nod and say, “Sure, buddy.” You don’t always want to talk to him but he usually adds some color to your evening.
Fourteen daysThe Marvel season may seem believable, but that alone didn’t make it for me. In both covering and playing the game, I am most interested in the storylines and secrets that the players unearth, the lore and wild theories they invent and the meaning they assign certain places. In a season that revolves around an existing franchise, much of that world-class work has already been done by Marvel. To connect the dots of the world this season, you need to use your Marvel knowledge instead of what the folks at Epic did and build something with the community. I had the feeling that the players had less work, fewer opportunities to be creative and help shape the world of the game. This The curve of the season didn’t grab me as much as it did in previous seasons Season 4 made Fourteen days feeling less like a strange, unique one world and more like a product. Fourteen days‘s The expansion allowed Epic to still influence the existing Marvel characters and stories in its own way, but in Season 4 there didn’t seem to be that much room for players to distinguish themselves.
Epic was clear about his goal of turning the game into a game Metaverse, with Donald Mustard on 2019 Game Awards The company hopes to “create a place where all intellectual property rights can coexist”. I suppose it is inevitable that the future of Fourteen days will contain more Product placements and integrations. This season felt like a preview of the game and it’s not a place I’m really looking forward to. I’m sure There will be lots of players (and companies), and Epic can do what it wants with its game. But the Marvel season didn’t feel like that Fourteen days I like to play. I don’t know whether the next season will get me more or less excited about the game.
I hope next season’s storyline comes about Fourteen days be about, well, Fourteen days once again. There are indications in this direction: Dataminers have claimed to find links to earlier lore in the files and to tie events like that together black hole and the Giant robot battle. Something always changes in the game. Things I don’t like are replaced by things I do and vice versa. I’m excited to see what happens next and at least ready for a change.