Stay alive on one Minecraft Servers can be tough, what with the creepers, ghosts, zombies, spiders and lava. But survive (and even thrive) during one Minecraft Hardcore Run is particularly impressive. YouTuber Luke TheNotable documented its 2,000 days in-game running on a Hardcore Minecraft Server, and the last entry has already earned more than 7 million views since it was published on December 19th.
Minecraft‘s Hardcore mode increases the difficulty of the game, but seriously, players will not be able to reappear if killed. If you die even once, you’re done.
The first entries in the series by Luke TheNotable, 100 days and 1,000 daysare modest in comparison. In these videos, Luke laid the groundwork for a sucker Minecraft Configuration. Most Minecraft The players’ worlds are pretty simple and almost medieval. When the average gamer shows off their server, there are usually lots of castles, towns, bridges, and other recognizable structures. But as we see in Luke’s latest video, his world has been so industrialized and optimized that it seems absurd. There is very little standing in the way of traditional architecture.
Emerald spirals soar into the sky. Villagers huddle into tiny wooden shelters where they grow and produce iron golems, and are occasionally cleared out with lava when their numbers start to break the game. The entire server is a memorial to Luke’s journey in the game, and he’s spent the last 2,000 days turning the whole world into an ecosystem that makes him an immortal, unstoppable god among villagers, looters, and polar bears.
The series documents how Luke was able to fully master a Minecraft Server. For ex ample, the first 100 days were far more dangerous because he didn’t have that many potions, armor sets, and emeralds on hand. Each video like the follow up 200 days
“I never thought of giving up. In fact, I believe I’ll take this series as far as possible, at least as long as I can stay alive,” Luke said in an email to Polygon, but he notes that at this point in the game it is actually difficult for him to die. The Nether, for example, is a dangerous place full of lava and monsters, but Luke is able to mass-produce Fire Resistance potions at such a rate that he can quack them faster than the Nether can possibly surprise him. “[It’s] about the journey, not the destination, ”he said.
This journey requires some very clever – or, depending on how you treat NPCs, unethical – workarounds. Some villagers are quarantined in even smaller rooms where they can be infected with a zombie virus and then cured. A newer player may not understand what the good of healing a villager with a blessed item when you are the one who infected them. The answer is that they are so grateful that they are offering really good trading deals. Luke trades melons for an emerald each and gets even richer.
When he needs to travel, he just soars in the sky and flies around. Even endgame bosses like the Wither aren’t something to sweat about. With a clever building, Luke can stick it in a corner and kill it without fear of retaliation. In fact, he organized his whole world and worked out all the chunks that he disliked with TNT.
It’s wild to see the vanilla Minecraft Experience pushed so far. It’s hard to get your own game state, but it’s ridiculously fun to watch, especially since each day is presented in seconds. It’s a little ambitious like watching a Homes & Garden TV show about a giant mansion renovation. Although the server no longer looks like a real, livable world, it’s a fascinating experience that shows how far players have gone in pushing MinecraftSandpit to its absolute limits.