There are lots of great city building games. Some of them allow you to design huge and modern cities. Others focus on historical or even futuristic urban sprawl. And still others fall into different subgenres and categories. But no one I’ve played lets you do the opposite: rebuild all of nature that has died. That was until I played Terra Nil, a game that was developed around it.
Terra Nile comes from South African developer Free Lives, the same people behind it Broforce and VR hit Gorn. But unlike those games that were fun and over-the-top action hits with weird gore, Terra Nile
Terra Nils Gameplay and perspective share a lot with city builders and even factory building games like Dyson Sphere program. But the focus is very different. Their goal is not to build a big city, but rather to use green energy and minimal man-made structures to bring back grass, trees, blue rivers and even animal life.
You only have one resource to manage, which is represented in the game as leaves. Build a wind turbine and some fertilizing machines and you will use up some of that resource. But when you use the grass seeder, you can get everything and more back quickly if you place the seeder in an optimal position.
Quickly the riddle of Terra Nile I realized and got obsessed with it. It’s very gratifying to try and maximize how much green you’re bringing back into the world with very little technology. It’s also an easy dance to screw up. Focus too much on bringing back the wetlands and you will run out of resources to build forests and recycle drones.
Terra Nile Smartly locks and hides all the buildings and tools you use while playing. Only when you have achieved goals, e.g. B. increase the temperature of the area or cover most of it with green, these later tools will be unlocked. It prevents the game from feeling too overwhelming and makes it easier to know what to focus on at any given time.
Currently a Demo of Terra Nile is playable through the ongoing Steam Next Fest, which ends on June 22nd.
I highly recommend downloading and playing it. The mix of chill Natural buildingHealing and wonderful music combine to create something very special that I have already played for over three hours. And that’s just the demo. The developers are committed to adding more and more once the full version is unlocked, and I look forward to playing more when it finally comes out at some point in the future.