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The New Ghost of Tsushima Gameplay Shows Open World Open, Fox Petting




Gif: Sucker Punch / Sony (Kotaku)

About 18 minutes of new Gameplay from the PlayStation 4 exclusive Ghost of Tsushima featured in The State Of Play released today. Footage is included for the best fight, exploration, and personalization.

Ghost of Tsushima was developed by the studio for Sucker Punch, the last game released in 2014. Ghost of Tsushima set during the first Mongol invasion of Japan in the 1270s and starring one of the last samurai on the island of Tsushima.

In a new Gameplay released today, we saw that the players would use the wind to lead them closer to the island. This was a way for developers to keep players immersed in the world, according to Sucker Punch. At any time, players can summon a breeze to guide them to their goal. Foxes and birds will also guide players around the island in various and hidden places. (You can get us foxes.) The game will also support fast pacing.

As players explore the large island, they will encounter areas controlled by Mongol armies and large animals. Because this is an open world game by 2020, you can collect resources such as startups and Yew Wood.

Illustration of an article entitled Newi Ghost of Tsushima / Gameplay Shows Off Open-World Discover, Fox Petting

Screen: Sucker Punch / Sony

We also looked at another war. Players can challenge foes for a chance to back down, where each writer expects the other to make the first move. However, players don't just have to go in and start fighting enemies. Instead, players can play aggressively and train around enemy camps at night, selecting individuals using objects such as fireworks and smoke bombs.

Players will be able to customize their character with new weapons and gear, each with different symbols and bonuses. And finding flowers can allow you to dye your clothes and clothes any way players want.

Gif: Sucker Punch / Sony (Kotaku)

There will be an animation mode, which Sucker Punch promised will have many features including the ability to change the air way.

Before the first event begins, players will be able to play the game in Japanese, capturing subtitles. For those who love black and white samurai films, Sucker Punch has created a filter that makes the whole game look like an ancient samurai film. This mode can work again from the start.

You will be able to follow the wind, customize your samurai, and fight people using cool swords in black and white on July 17th.


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