This is a moment that has been waiting for the rest of our lives – I'm so excited to announce that We released the month starting today on PlayStation 4!
Save The Moon is a sci-fi space game that draws endless inspiration from sci-fi action movies such as Interstellar and Gravity. These films have a heart. They feature a wonderful scenery, beautiful cinematography and a sparkling atmosphere. But as we took our first steps to Improve the Moon, we realized that there was one thing these films had in common: they made you believe that they might be true. So we knew we needed to base our stories in a clear and understandable context – if we want players to feel like a star, we have to feel real.
But how do you make a science fiction game feel real?
It launches your rocket
The temptation to ignore the processes and problems involved in launching a rocket into space – but as we all know well, requires more than just pressing the & # 39; Start button! & # 39; Thankfully, NASA has a large public library, including a series of events associated with the blast of spacecraft. So when you get to launch your rocket at the Moon Giving Feast, we need you to take care of these gaseous oxygen, sound pressures and hydrogen burn-off dumps!
The cover of the moon
It may sound impossible, but the sheer magnitude that pervades the space station on the moon has been the topic of several serious studies. Efficiency is an important factor in space travel, so if we're going to constantly travel to the moon and back again, we need to make sure we save fuel wherever we can. One way to do that is by eliminating some of the heavy fuel times on our trip – such as landing. The local amplifier allowed us to hold our boats at the space station and reach the moon without burning precious gasoline to get into the earth (off its surface). Maybe we will never create such a great proposal, but it is an interesting concept, and one that makes for a great image.
Power transmission – wireless
The story of Desive Us The moon orbits the colony on the moon which had one purpose: to provide energy to Earth. The key to the success of the colony is the ability to get energy from the moon to the Earth as effectively as possible (there is a recurring theme here). When we looked at how this would work, we came to the Japanese research on finding wireless power from one place to another using microwaves. While this technology – Microwave Power Transmission – does not work for long distances, it creates hope for our future. If this technology improves, metal tile towers and overhead electric cables can be a thing of the past.
So how can this moon colony produce enough energy to keep the lights back on Earth? The moon is a very beautiful place, but because of its lack of magnetic field, it has been bombarded with Helium-3 by the sun's atmosphere. If we can extract and process these isotopes, they can serve as a source of great energy instead of the final burning energy at the current shock rates. Like Microwave power transfer, it's not the only way that can work now – but it could be in the future. The future is where, hopefully, we have learned to take it and build stable relationships with our world. Unhappy future for the Promised Us is a month.
We can't wait to hear all this, and more, deliver us. Maybe you will find more examples of other authentic technologies in the game?