Análisis deKingdom Heart: Melody of Memory
Kingdom Hearts It is a saga that has marked millions of players around the world. I’m not exaggerating when I say that we are faced with a franchise that has managed to reach the deepest hearts (worth the redundancy) of those same users, being so, even more than 15 years after its inception, there is still has people who want to know that they hold for Sora, Riku, Kairi and the rest of the cast consisting of original characters and Disney.
Therefore, after the end of Kingdom Hearts 3, game that ended the trajectory of the Maestro Xehanort As the main antagonist of the franchise, many questions arose, which was even more true with the DLC which was designed to dispel those same doubts, because at this point in life, Nomura you will always think that the story is not complicated enough to understand.
Either way, the journey of all the characters in the saga continues after the title that ended the original trilogy, being Kairi who, in a way, plays in this first title a posteriori, which could well function like a spin-off of the franchise. This is how it begins’Kingdom Hearts: Melody of Memory‘
A useless story as a claim
I’ll start by giving it a good slap on the wrist with what I see as the title’s biggest problem: the story. I’m not saying it’s bad or good. It’s unnecessarily complicated, but it’s already a mark of Kingdom Hearts. On the contrary, the problem with it lies in the malpractice that he had Nomura Yes Square Enix when it comes to adding traditions to a title that doesn’t need them for itself. All of this as a demand for the fans to buy the title.
I’m not saying this because I thought about it from the time of your posting, but because the headline itself emphasizes this aspect. Not for nothing, when we start the game for the first time, we don’t have a single cutscene that explains the context of what we’re doing. There is nothing to see, they just drop us on a giant pentagram, they explain the mechanics in a tutorial and to play.
History fails to be useless. It’s a simple advertising claim
Moreover, this is not only valid in this title by its own cover letter, but also Square Enix He has done this in the past with what is the musical equivalent of Final fantasy Yes Dragon quest. I know this was used as a claim because they are sending the message to fans that if they lose this game they will be lost in the universe of Kingdom Heartsbut there was simply no compelling reason to do so.
All this gives, in a certain sense, anger because, by removing this practice, the game is very fun and entertaining, being a real joy for all those who love the genre or, failing that, the franchise, since it s ” is a tribute in principle after 18 years of Kingdom Hearts. It is these mechanisms that I will discuss in the following lines.
Go ahead and kill the enemies to the sound of E flat
‘Kingdom Hearts: Melody of Memory“ It starts from the base of the automatic advance on a pentagram-shaped path, having to meet enemies known in the saga and finish them using different commands that appear on the screen and which will allow us to create strings that will increase our score, which must be as high as possible in order to get better results and ranges when the level is completed.
It’s an extremely simple premise, but it doesn’t require anything else to be, as I’ve already anticipated, a fun and entertaining title that makes you lose track of time. I’m not exaggerating when I say that in my first game, I completed all the equivalent worlds of the first game without even noticing the passage of time (silly, the clock was reading 2 a.m. when I turned off my Playstation 4).
The game is so entertaining it makes you lose track of time
Likewise, it was a joy to be able to travel again in all the worlds, so many Disney like originals, from the saga, all accompanied by 1 or 2 emblematic musical themes that will make the most nostalgic smile. In my personal case, it happened with Hollow Bastion, a world where I spent hours and hours during my teenage years, so that somehow these melodies ended up more than inserted into my memory.
It is for all this that, speaking of the sound level, there is nothing to complain about, because Kingdom Hearts: Melody of Memory This tribute is honored with excellence of one of the greatest virtues of the saga, with a special mention for Youko shimomura, which practically exists to delight our ear canals regardless of the project in which she is involved.
Replayability as a hallmark
Now don’t think that your career with the title is about going from world to world, passing your levels once and continuing until the end. On the contrary, the title is very replayable in so many ways that it can be overwhelming at first. For starters, we have a ranking system that will force us to give our all so not only that we don’t make mistakes during the songs, but also to do our best.
All of this not only helps to get the most out of it, but also to show the player’s progress. An example of this I have in my own game, since in the first level I left with a sad D while as I progressed I did not descend from B or A in the first attempt of each world.
Ranks, challenges and 3 difficulty levels help make the title highly replayable
Likewise, if with that we did not have enough, each level offers a total of 3 challenges with which we can get stars, which can help us move forward through the sea of worlds opening up new paths ( although most of it is linear). It must be said here that the incentive is quite positive, even if on certain occasions it fails to present repeated challenges at the same level.
For example, when they tell you not to make 5 mistakes or lose 50% of your health. Usually the two things tend to go together, so you basically get 2 or none. Finally, and to close the section on replayability, it goes without saying that there are 3 levels of difficulty, adding more elements to the scene and making it much more difficult to get the perfect score, but, on the contrary, giving more possibilities to get a much higher score. .
That said, it’s time to talk about the technical part, which stands out, first of all, by its graphics, which choose to recycle the lifetime models of Sora and Company. This has one of lime and another of sand, since, on the one hand, ‘Kingdom Hearts: Melody of Memory
This is also motivated by following the graphics of the original worlds, as well as with enemies, as it would have been a daunting task to adapt over 50 worlds to modern times. Now this could have been solved by creating your own style, as happened in Theatrhythm Final Fantasy, which would avoid these feelings of recycling.
Kingdom Hearts: Melody of Memory features graphic style that recycles elements from previous games
Likewise, concerning its elements on the screen, it must be said that, in a certain way, the fact that the title is a forward advance means that there is often desynchronization with respect to the enemies, especially when several hits arrive. and that you are not very into the genre.
On the other hand, I asked in other versions of the title and even tried with various controls, but at least in my case I took into account some technical issues when attacking with friendly characters ( always at the same points), causing this, no matter how hard the action button was pressed, the character remained still. I’ve said before that I’m not sure if this was due to my clumsiness or my controls, but I’ve asked others who seem to have had the same issues so I keep ruling out that in the last days there is a fix for this problem.
Final conclusions: Is Kingdom Hearts: Melody of Memory worth it?
Let’s move on to the final points, Kingdom Hearts: Melody of Memory is a title that in itself offers many hours of content spread across the main story, challenges, collectibles, materials, among many other items, because first of all we can get different items and materials after each song to use the Goldsmith, which further increases its duration (with a base of 10 hours).
Likewise, there will be a lot more game modes available, like duel mode, the various collectibles, the museum, among many others that will keep us glued to the screen for several afternoons. Now, before all of this, there is only one question to be answered:merece la pena Kingdom Hearts: Melody of Memory?
Honestly, the main thing is in what I said at the beginning, since it is a title which is aimed in particular at two audiences: lovers of the saga (especially its music) and lovers of the genre. If you belong to one or the other, no doubt Kingdom Hearts: Melody of Memory is a game you will enjoy from start to finish. However, if it doesn’t, it can’t do more than give you knowledge that you surely won’t understand, as even our longtime fans do.