Ubisoft announces that Skull & Bones is delaying its launch to 2022/2023 and although this would be the fourth delay of the famous game of pirates and swords Since it was originally announced at E3 2017, however, everything indicates that the announcement did not cause major discomfort to the Ubisoft team, as they were quite enthusiastic about the title.
According to Yves Guillemont, the CEO of Ubisoft, Skull & Bones has received the help of several studios where those located in Berlin, Chengdu, Kiev, Paris and the Philippines stand out, who have contributed their best to make this a great title through of a continuous reinforcement, ensuring that their production has advanced in an unbeatable way in the last year, so they expect an excellent production.
This last delay was confirmed thanks to Ubisoft’s annual earnings report for 2020 and in it, the famous company highlighted that for this year they have excellent products in their line of fire where they highlighted Far Cry 6, Rainbow Six Quarantine, Rider Republic, The Division Hertland and Roller Champions.
As many will remember, Skull & Bones was originally announced at E3 2017 and its launch was scheduled there for 2018. Then after being delayed from announced to 2019, then until 2020 and now 2021 with the exception that they have extended it one more year to cover themselves with any contingency.
A long-awaited naval combat
Although Skull & Bones was announced as an independent game, its theme is centered on the same naval combat action deployed in Assassin’s Creed, however, the creative director of the game, Elizabeth Pellen said that it was not going to be limited to this theme only, as the team expanded the game with a much more ambitious vision.
On the other hand, Ubisoft took the opportunity to anticipate that among the more or less immediate plans is a Skull & Bones television series and its production will be in charge of the same one that Warcraft did, which suggests that it will be a really good series.