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Tag: inspiration

The Legend of Bum-Bo developer talks about the game’s sources of inspiration – iGamesNews

The Legend of Bum-Bo is a kind of spin-off for The Binding of Isaac with puzzle-like RPG mechanics. Recently, its developer, Edmund McMillen, has been interviewed by Gamasutra and has answered interesting questions about the title. Among the questions he has answered is the sources of inspiration for the title. In this regard, McMillen has said the following: It’s mostly …
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[REVIEW] Curse of the Dead Gods: Dead Divine Inspiration

The Curse of the Dead Gods is an action roguelite in which you enter sinister dungeons exposed to the dangers they harbor. While this game doesn’t bring anything unique to the genre, it combines elements of other titles like Hades, Darkest Dungeon, and Dead Cells, resulting in gameplay that we are familiar with and that is sometimes boring and not …
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Location, inspiration, teamwork … the CEO of Nihon Falcom answers us

From time to time we receive very sad news from this small environment that is the video game press. The interview with Nihon Falcom President Toshihiro Kondo was originally supposed to appear in a good old print magazine, but fate decided otherwise. So, with the approval of the author and the organizer of the meeting, we’re releasing it today while …
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Immortal Fenyx Rising Review – Divine Inspiration

When a mighty titan defeats the Greek gods and scattered them over the Golden Island, an unproven shield-bearer named Fenyx washes himself ashore. Fenyx is more of a storyteller than a soldier. Now he must write a legend of his own, reunite the gods and challenge the evil power known as Typhon in the ultimate underdog story. Much like its …
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Silent Hill and Resident Evil were sources of inspiration

The game series Silent Hill and Resident Evil were sources of inspiration for The Medium. The upcoming Xbox-exclusive horror game The Medium from Polish developer Bloober Team was originally supposed to emerge from the shadows in December. Now January 28, 2021 on Xbox and PC is all about the upcoming horror. The developers used some well-known horror games from the …
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Ghost of Tsushima’s big inspiration has been Red Dead Redemption

There is no open world game on the planet that has not taken Rockstar titles as a reference. So it is no wonder that the next Sucker Punch game, Ghost of Tsushima was inspired greatly. one of the best stories brought by the creative studio of Red Dead Redemption. During an interview for Gaming BibleGhost of Tsushima director Nate Fox …
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Blue Fire developer claims Super Mario 64 and The Legend of Zelda: Ocarina of Time were his biggest sources of inspiration – iGamesNews

We get quite interesting news related to Blue fire, a third-person platform and action RPG where players will discover the secrets hidden in the desolate kingdom of Penumbra, a land long forgotten. They will explore mystical temples, meet survivors and undertake very strange missions to get their hands on valuable objects. Well, her own Nintendo has prepared an interview with …
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Crossing the Animals is the inspiration for the Wild Game I Always Wanted

For me Animal Crossing the villager who makes the most.Picture: io9 (Nintendo) As you play your way The History of Zelda: Breathing in Wildlife, ends up being an inspiration to the construction of Tarry Town, a brand new place that the Hyrians come to live in the middle because – one thinks – they're tired of being harassed by monsters …
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"The Boneworks thing is weird"-Valve said that it got more inspiration from the budget cut for Half-Life: Alyx

In December last year, Valve News Network released a video claiming that the VR title Boneworks greatly inspired Half-Life: Alyx's development direction. The video quoted inside sources as talking about how it influenced Valve ’s choice of movement, and essentially “demonstrated Valve” and demonstrated the potential of VR. This is the video: Recently, we had the opportunity to talk to …
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Batman comic book costumes, numbered by inspiration and design

To say that Batman has one of the best looking costumes in the mainstream comics – or in any fairy-tale fairy tale, in fact – things emphasize value at a high price. There with Robin Hood, you can see that you don't need a scarf on his chest or edges for a cape that stands out to say who you're …
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