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Tag: work

Video: Ever Wondered What It Was Like To Work At Nintendo In 1990? Here’s A Look

Playing all the latest and greatest NES games at the time A rare look at Nintendo of America in 1990 was recently uploaded to YouTube by the channel ‘btm0815ma‘. This “raw” footage was filmed at its headquarters in Redmond, Washington as part of a news report. Apart from a look at the assembly of NES, there’s an interview where one …
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High and low level graphics APIs: differences and how they work

It should be taken into account that GPUs do not run programs, but execute a list of instructions. But where did this list come from and how does it get to the GPU? What is a graphics API? Graphics APIs allow applications to communicate with the GPU to indicate how it should draw the next image or part of it. …
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Buried in Ice was announced for Xbox One based on the work of John Carpenter

The development of fluid motors was buried in Ice sur Xbox One. The release date of this survival / RPG remains to be seen but his inspiration is clearly shown. The atmosphere, locations, and even the playing field were taken straight from John Carpenter’s “The Thing”. This horror classic starring Kurt Russell facing an indescribable entity was very poorly received …
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Compressors and decompressors, how do they work on RAM and SSD?

While this is little-known hardware at the moment, we’ll soon see it cited in specifications for multiple processors, both for PCs and other devices. And we’re not talking about a piece of science fiction, since systems already on sale such as next-gen video game consoles and graphics cards already include this hardware unit. Basic operation of compressors and decompressors By …
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Tomonobu Itagaki would love to work with Xbox again

Ninja Gaiden director founds Itagaki Games and wants to return to work with Xbox brand Tomonobu Itagaki, dad Dead or alive and director of Ninja Gaiden’s rebirth, is back. He himself expressed it thus in his personal facebook account, but since facts are worth more than words, his idea materialized with the creation of his own study, under the name …
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Ray Tracing on AMD RX 6000, why does it work less well?

Ray Tracing has become one of the technological innovations in terms of graphics, especially as NVIDIA in the RTX 2000 family has added hardware to speed up real-time ray tracing, a trend it recently joined AMD with its RX 6000 range and even NVIDIA with its RTX 3000. But things are not even between the NVIDIA RTX 3000 and the …
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Digital Foundry analyzes DOOM Eternal for Switch: “one of Panic Button’s best work” – iGamesNews

The company specialized in analyzing the technical aspects of games and devices, Digital Foundry, has shared a video analysis offering his verdict on the overall performance of the popular DOOM Eternal for Nintendo Switch. As many of you will know, this version was made to wait for Panic Button, who was in charge of the port, had a great challenge …
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Elden Ring Concept Artist Shares His Game Trailer Work

Artist Gabriel Björk Stiernström had the audacity to publish his artwork for From Softwar on the Elden Ring subreddit. The game community is eager for news about the title so their work is currently under scrutiny by hundreds of people who believe they have discovered something new about the game. Luckily (or not), Stiernström clarified his level of intimacy with …
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a new work of art revealed!

According to a trailer unveiled at the recent Game Awards, it’s with a brand new piece of art, the Organic goods We tease his neighbor Dragon Age. Indeed, Christian Dailey, executive producer on the project, shared this illustration through his Twitter account. Something that keeps fans of the franchise waiting Dragon Age ! Let’s try to decipher instead of speculating …
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The live broadcast service used to work for Hitman, but not necessarily the future of IO

IO Interactive has gained some valuable insights into running real-time services with Hitman. new Killer The game represents a large number of experiments by the developer IO Interactive. The original game tried a seasonal release format, making it the studio’s first live game. “Hitman 2” and the upcoming “Hitman 3” expanded the real-time service, even though both games abandoned the …
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