About 100 designers and developers make up Ubisoft's design team. This group of people has had a 2 year obligation to advise on projects where the company operates. The support and support that has worked to provide the best sports possible.
Among the highlight of this part of the company is the focus on expanding the world and making it more open, as well as adding online features to other franchises. It can be changes that someone doesn't like,
Ubisoft has been redesigned
According to the media VGC, Ubisoft reorganized its editorial team by looking at the negative effects of games such as The Division 2 or Ghost Recon: Breakpoint. This "spirit change" brings industry veterans Patrick Plourde of the Child of Lighty or Maxime Bélandde Splinter Cell.
We strengthen our editorial team to be able to be more relevant and better aligned with our development teams around the world as they create the best player experiences.
Serge Hascoet is in charge of leading this team, which is accompanied by 7 opponents who are in charge of each company's major policy. Hascoet will monitor the progress of the projects on the main lines so that the marked objectives are achieved. This change seems to be trying to alleviate the fact that sometimes other parties shared the same decisions, as if they were made by the same person. Similar media said an anonymous source told them:
In the previous edition the publisher had, usually there were only one or two people entering each game. That is why you tend to see that similarity, because the same taste and perspective are repeated.
The program looks clean and healthy for the future of the company. Touch to stop to see if these changes translate into something good.