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Why is the Xbox Series X losing its references in favor of the PS5?

oriXone November 21, 2020 No Comments

Xbox Series X and PlayStation 5 are already on the market and at home. With fairly discreet tracks, everything is said. The shortage of units is a problem, And the two companies should have imagined better. But anyway, it’s another reason why you entered this message, so let’s go.

Recently we see how in some comparisons the Xbox Series X “bites the dust” compared to the Playstation 5. In some cases these are minimal differences, but in others we come to bleeding cases such as DiRT 5 where there are low polygons and others that certainly leave the American machine in a bad place.

Xbox Series X Comparison

Xbox Series X and PS5 comparison in “frame priority” mode.

Xbox Series SDK issues

At this point, there will surely be many questions: “But Jose, is the Xbox Series X less powerful than the PS5?”, “Isn’t the Xbox Series X SSD magic?”… The answer in both cases is no and no. The difference in power between the two machines is empirically proven and even not praying to the Christ of the Lanterns will change things. However, there is one nuance that changes everything, the development kits for both consoles.

Already in the past, we knew that the Xbox Series kits were a different evolution than what we had with Xbox One, and that implies that developers have to learn how to manage them from scratch and optimize for Xbox Series S. Eye , I’m not making sure the problem is Model S, which it is not, the problem is that we have to relearn how to take advantage of technologies like Xbox Velocity Architecture.

Sony, for its part, has been more conservative and its development kits are in line with what we have already seen with Playstation 4. This is an upgrade from the original kit and therefore easier. to enjoy it. It is a fairly good card played by the Japanese; although being honest, Microsoft had no choice but to have two different models on the market.

Summary: Microsoft must streamline the process

Digital Foundry predicted this would be the case, they were the ones who initially revealed how the two dev kits worked. I remember that his words came to say something like that during the first multiplatform games we would see differences in favor of the PS5, but that it would be something ephemeral And once the developers learned how to unleash the power of the Xbox series, things would change.

Of course, none of this excuses whether or not the world’s most powerful console may be able to afford that image at launch. Microsoft needs to streamline the process of learning its development kits or whatever it has bragged about will blow it away sooner or later.

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