Standard purchases for macOS and iOS are now available


Apple has already given developers the option to integrate all of their apps when buying from the App Store and Mac App Store with one universal purchase of all their platforms. This means that with one payment the user will be able to enjoy their use on their iPhone, iPad and Mac.

Apple announced last February with plans to integrate all of its application-level platforms. This way, the user wants an app available for both iOS and macOS You will only need to purchase this app and you will already have it available on all your platforms (iOS, iPad, macOS, tvOS and watOS)

. Apps will interact with in-app purchases, so when you turn on your iPad feature, you'll unlock it on your Mac.

This new feature, at least for now, something you can choose from developer, whether they choose to use it or not. There are likely to be applications with individual purchases on each platform, as is the case between iPhone and iPad apps, two integrated payment platform platforms from scratch but allowing developers to choose to sell their apps separately if they wish.

Apple's goal is clear: enable verification in the macOS app store. The Mac App Store is growing at a tremendous speed, as many developers choose to sell their apps outside of Apple's official store. Keep in mind that unlike what happens in iOS, when it is allowed to be installed in apps from the App Store only, in macOS you can install apps from any source, even if you have not signed up, though Apple has disabled this option automatically as security measures for users. users. With this new opportunity to install "packages" that cover all of the single payment platforms, Apple wants more developers to put their apps in the macOS store and users be encouraged to use them.

oriXone

oriXone

I started playing Xbox a lot thanks to Call of Duty online. Since then I haven't stopped playing competitive online.

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