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A 2080 Ti card with Ray Tracing in ultra on Deliver Us The Moon, a taste of the future?

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While Ray Tracing is still in its infancy, some studios are already able to offer something convincing. The proof in video produced by OUR care.


See also: PS5 ahead of PC in storage management according to CEO of Epic Games


Unveiled by KeokeN Interactive via a kickstarter in 2016, Deliver Us The Moon finally took off on PC and consoles.

Available recently on the Xbox Game Pass PC, it was the perfect opportunity to discover this game, and finally have a great time. But the subject of the day is Ray tracing

that we have activated to the maximum in the game options.

When you watch our two videos above, although it is not ugly by far, keep in mind that graphically it is not a big budget game, and focus mainly on light reflections calculated in real time on a large number of surfaces

.

Based on our experience, this is currently the best rendering of Ray Tracing in a game, in short, a good overview a little ahead of what should become the norm on PC then on PS5 and Xbox Series X in the years to come.

The configuration of the PC in question:

  • Processor : i9 9900K
  • Graphic card : RTX 2080 Ti
  • Memory : 16 GB RAM

Open your eyes to full power, and admire!

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