The studio of Get Even and Chernobylite therefore forms an alliance with the editor of Warface and Conqueror's Blade so that the first will be able to benefit from the resources and expertise of the second to improve its game, without losing anything of its creative independence, we are told. Recall that even if it depicts a fictional conflict, World War 3 aims to offer a combat experience as close to reality as possible, especially in ballistics or armor simulation.
"We are happy to announce our partnership with MY.GAMES and to be able to benefit from their considerable expertise in online shooters. Our collaboration with MY.GAMES will allow us to have a more global approach to the edition of World War 3, while preserving our original vision for the game. We will work to improve its mechanics and its playability, and to push back the limits of our initial ambitions"said Kamil Bilczynski, creative director and co-founder of The Farm 51.
Meanwhile, the atmosphere is rather lukewarm for this FPS which has been sanctioned by average ratings since the start of its early access on Steam and whose monthly peak of users connected simultaneously has just passed below 100. In fact, the game will be withdrawn from sale for the duration of a questioning until the announcement of a new launch window which should open before the end of the year. Those who have already purchased the game will be able to continue playing it while availing themselves of veteran status and some cosmetic items as gifts.
The 2020 roadmap includes a new battleground in Asia, updates to existing maps, a new movement system, a completely new interface, progression systems, more customization for weapons as well as improved tutorials for new players. The Farm 51 also promises to develop new game modes, one of which will be selected by the community, as well as new cards, rewards, weapons, cosmetics, voices and languages.