I save the world again, just as I have saved a dozen times. I have taken over another group of ragdoll soldiers and scientists, and once again frantically crawled back and forth on a horrifying planet in response to terrifying reports that strange creatures launched a terrorist attack. I've been cleaning up their weapons, analyzing their biology, and reverse engineering their technology. The fate of human destiny fell on the shoulders of fewer soldiers in the classroom, while the invisible, invisible people were probably behind them, shouldering their burdens, repairing their weapons, healing their wounds, and in every situation The bloody sweatshirt was washed at the end of the suburban skirmish.
Even if a wider network exists around this few heroes (perhaps including technical support for radar, compilation of budget breakdowns and access to administrators and human resources), there will be no more than a hundred people supporting the last, greatest hope of humanity To cope with such a huge mysterious threat. Phoenix Point is loyal to its close cousins' X-COM and XCOM lineages, and fundamentally, it again involves guerrilla tactics. A small squad of strong soldiers overturned a larger, slower unit, turning its tools and equipment to the unit, and eventually found and cut its head. The key to this motivation is the key to these guerrilla tactics, which is motivation. Its rhythm and progress.
The real meaning is the journey, not the destination, and the friends you make along the way. In this case, these friends can include bigger weapons, angry crossfire, and exciting revelations. I don't remember how I completed the X-COM series games, but I remember there are many examples of this: I first encountered a particular alien, found key information, or got into a fierce battle. Phoenix Point brings back all those exciting stimulating sensations and provides mild seasonings for some very familiar flavors. I was surprised by its surprise, its development attracted me, and I was bored with another cleanup task, where I waited for the last enemy to appear suddenly.