Intergenerational, intergenerational game … did you say something? Of course yes, because it is one of the evils of our time. Translated from the marketing game for the bottom two, the new generation games for PlayStation 5 will be released with a delay. Otherwise very late … Did you say three years?
Arf, this pandemic, what a plague! (ah! ah!) You could hear the character and, by the way, top manager of PlayStation, Jim Ryan. And it’s easy to understand that the violence of this health crisis profoundly disrupted the game development process. The teams, now geographically divided, had to adapt to a remote work organization and, in fact, increase production time for new generation games.
How do you tell the players that you are not ready without saying it? With words, of course! In this way, language elements are further developed by Sony employees. Their discourse is of course decisive for the players, much more so than for impersonal communicators.
Crisis communication has therefore prevailed. It was visibly played in two stages. Only recently, the CEO of the high-performance PlayStation industry, who wants to hear it, praised the parallel production of PS4 / PS5 games. On The Telegraph’s antennas, the man with the back of his hand swept away the risk of human resource diversification despite the insane demands of a PS5 title. We are silent and listen to him: First of all, I have to tell you that our experience with PlayStation 5 (…) was developed specifically for this console (…). At the same time a PS4 version is offered. I don’t understand what’s wrong with that.
Oh, three times nothing Jim, except your commitment in the person of Hideaki Nishino, Vice President of SIE. The latter recently introduced the idea of one on the Japanese website Avwatch Cross generation on a dominant support, as opposed to that of a coexisting generation, thesis previously supported by J. Ryan. This Japanese leader’s hypothesis is: The relay transition between PS4 and PS5 will take about three years. Developers are therefore asked (required?) To develop games with this concept in mind Cross generation.
The games intended for the new PlayStation model will therefore be betrayed for a while by the outdated technical charms of the outgoing generation (outdated vibration from Dirt 5, lack of ray tracing and dusty audio from Demon’s Souls …). Anyway, the thinking head of the PlayStation branch, who is now putting aside his Japanese counterpart’s thesis, asks us to hold on, the best is yet to come! History teaches us that in the second or even third year (of their existence) the developers have mastered the technical characteristics of a new console.
A statement that now follows the one defended by its competitor Microsoft. When he’s not upset by a marketing department down the street, the Xbox department strongman Phil Spencer has been hammering for months that the gaming experience that is specific to the Xbox brand comes from its ecosystem. In other words, a constellation of supports that overcomes their technical differences between the generations, thanks in particular to the XCloud and its arm, the Game Pass. To support such a comparison in the argument, Jim Ryan promises to say more soon. PlayStation Now has already laid the foundation for an undifferentiated hardware strategy. A Game Pass in Sony’s colors is its natural extension.