After an announcement in the form of a false start that had wiggled a little too quickly the bounty hunters of this corner of the galaxy, Nintendo announced quite sheepishly in January 2019 that the development of the much awaited Metroid Prime 4 would start again from the side of Retro Studios , masterful in the art of the famous "FPA" dear to marketers.
see also: DOOM Eternal unveils the first images of the Season Pass campaign
And since then, the Texans have not stopped seeing their ranks grow, since many recruitments have taken place in the meantime. The development of this fourth 3D episode of the adventures of Samus Aran has in fact been joined by the services of Kyle Hefley, former designer on the Halo series; Stephen Dupree, who changed dairy after Donkey Kong Country: Tropical Freeze; the former artistic director of Electronic Arts Jhony Ljungstedt; and finally Mark Capers and James Breech all of a sudden, the latter having respectively worked on Super Lucky's Tale and Crysis 3.
The series (like life) continues today, while three VFX artists add to this workforce, according to information from Video Game Chronicles. The first, Adad Morales comes from Visceral Games, and therefore rolled his bump on the very canceled Star Wars Ragtag, the famous project of Amy Hennig and Todd Stashwick which still brings tears to the padawan Camille.
The second specialist in special effects and other explosions that goes well is called Bryan Erck, and exercised his talent on the last episode of the adventures of Lara Croft: Shadow of the Tomb Raider
Finally, the last of the Three Stooges is called Nicholas Wilson, and comes out of a decade spent in the Gearbox studio. He can get a class supplement, since he joins Retro Studios as senior VFX artist.
If nothing confirms with certainty that everyone is working on the completion of Metroid Prime 4, FPS reboot is for the moment the only official project on the side of Austin, and obviously does not have the slightest release date. Let those who think they have the wolf be reassured: the studio is still looking a boss designer, and all hopes are therefore allowed.