Game news Shadow of Mordor: The Nemesis System was patented by Warner Bros.
In October 2014, Warner Bros. released Middle-earth: Shadow of Mordor. If the title talked a lot for its technical condition on PS3 / 360, it had hit thanks to its Nemesis system. The latter was reused in Shadow of War, but has since gone off the radar.
For those who haven’t played Middle-earth: Shadow of Mordor or Middle-earth: Shadow of War, the Nemesis system allowed players to evolve in an evolving world. The Orclegions were there hierarchicaland their positions were recorded by the game. When the player eliminated one, he was replaced from another. If the enemy was a leader, a secondary orc gained skills and became the new leaderand inherited the skills. The system also made it possible to obtain information, broadcast messages and unlock missions. In the second game it even became possible recruit orcs and see the system applied to his own army.
On the other hand, if the player was killed by an orc, he was promoted. In this way, Goals could evolve and a real relationship was established between the player and their enemies, suddenly much better characterized and integrated into the universe. Estimated that system has since disappeared. Depending on the channel Maker Toolkit for YouTube Games
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By MalloDelic, Journalist igamesnews.com
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