The current console generation of PS4 and Xbox One is coming to an end and has given us a lot of pleasure: fantastic games, graphic quality that years ago nobody would have thought possible, fast online connection, virtual reality – even wireless controllers and internal ones Hard drives were not a matter of course in the previous generation. But there were also developments that turned in the completely wrong direction. Lootboxing, Earyl Access, unfinished games for relase … Here are the 10 biggest sinners of the current game generation.
10th place: Unfinished games and lots of patches
Since the consoles have an Internet connection, games can be easily supplied with patches and updates at any time. Basically, this is a welcome feature because it usually fixes sneaked-in errors very quickly after they are discovered, and the game is often supplemented with additional features that Nice-to-have- List of developers no longer made it to the full version. Very typical: a photo mode. Or the New Game +.
Unfortunately, this development has led to games being published almost exclusively in a faulty, unfinished or even unplayable state. 5 to 10 patches in the first month after release are almost the norm, 20 patches are not uncommon. Big game blockbusters, in particular, can no longer afford to postpone them at some point because they have to be brought to the market in time for Christmas sales or a few weeks before a major competitor – regardless of the condition. In the meantime, it is advisable not to play games generally for release, but to wait at least two months. For another reason too …
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