Star Citizens new roadmap
In contrast to the previously known roadmap, the new one does not focus on the release dates and specific content of the new patches. Instead, it says here actual progress in focus.
What does that mean? You can now see exactly how many weeks are estimated to be needed for the development of a feature and when which team is scheduled to work on it. So you can follow the work on the game more closely and know how far the development of a certain feature has already progressed.
They have already explained the exact goals that the studio is pursuing with the new roadmap in the past:
more on the subject
SC: How the new roadmap aims to provide more clarity
Roadmap is not ready yet
More than 50 development teams, each consisting of four to 20 people, are currently working on Star Citizen. Currently only 20 are represented in the Progress Tracker. Among other things, the nine teams that are working on the underlying technology of the game are still missing. Their work is to be added to the roadmap in January 2021.
How about Squadron 42?
Squadron 42 – teaser video shows the Aciedo space station
The individual elements of the Squadron 42 single-player campaign are currently included four main points also in the new progress tracker. So you can see exactly how far the work on the artwork and the three sections FPS, Flight and Social have already progressed.
Each of the points can also be unfold for a more detailed view and then presents a listing according to the individual chapters of the game.
The Release of the campaign was only postponed in October 2020. In contrast to previous years, however, this time for an indefinite period of time without specifying a rough period for publication. Our editor Peter Bathge also has an opinion and thinks that Star Citizen is far too successful for a quick release of Squadron 42.
more on the subject
SC is too successful for a quick release of Squadron 42
What’s coming in 2021?
Together with the new progress tracker, the team also updated the classic roadmap and indicates which features are currently being released with Alpha 3.13 in the first quarter of 2021. A total of 17 points contains this up to date. As with the previous updates, however, some of them may be postponed to a later patch.
- Refineries: Receive non-commercial access
- Stanton: The planets of the system are graphically polished up.
- Asteroids: Should be more varied in the future.
- Caves: Receive two new types of input.
- Force effect: Expansion of the physics of the game.
- Missiles: Should use the IFCS steering system.
- License plates: The individual serial number of your spaceship is visible on its side.
- Material aging: Your ships will look more worn out over time.
- Hacking: The technology for the hacking gameplay will be integrated.
- Docking: The Merlin can dock with the Constellation.
- Missile operator role: Players can select and fire missiles.
- To give up: Criminals are given the opportunity to surrender.
- Stationsdocking: Ships are given the opportunity to dock at space stations.
- Two new spaceships: The Crusader M2 Hercules Starlifter and C2 Starlifter are installed.
- Mounted weapons: You can screw weapons onto vehicles.
- iCache: The old file system is converted to iCache.
Where are the comments?
Star Citizen reports are often associated with a high level of emotionality. That’s why we decided to move the comments to our moderated forum. Please also note our binding comment rules there! You can find the thread here:
Link to the forum thread