We recently heard from developers Animal Crossing: New Horizons defend Tom Nook tooth and nail against accusations of being too greedy. Well, in another recent interview they have insisted on this idea again.
The information has been shared by the game director Aya Kyogoku and the producer Hisashi Nogami. We leave you with the statements they have made in this regard in a recent meeting with CNET:
Nogami: Well I want to point out that Tom Nook has always been a great guy, he has always been a good guy. Maybe you felt that way because his role in this game has changed a bit. Tom Nook has always played a key role in maintaining the player's motivation to continue playing. But then, as a host character, we've always had someone else.
And because New Horizons is set on a desert island and the first person you see is Tom Nook introducing you and welcoming you to the island, and then he continues to support your life on the island, perhaps because he's taking care of the player a little more. than before, you may feel like he's gotten nicer.
Kyoguku: Even if the player had no money, it would offer him a new home. And I'd even offer you a loan. And then if you can't pay him back, he'll wait forever without really bothering you, and he'll never be mad that you didn't pay him back either. That said, he has always been a good guy. But then, in the previous games, players were only able to interact with him when they were making big purchases, like buying a house, and then, once paid, Tom just goes ahead and expands the house without even consulting with the player, so Perhaps the impression players had at the time was that he was thirsty for money and was always looking for your wallet.
But he's a really loving guy, kind of busy. Then you might get the wrong impression. But I do want to mention that you have carried out a self-reflection since the previous installment. Now, actually, he asks the player if he wants an expansion of his house or not. I want to encourage fans to treat Tom Nook well when they play.
What do you think about it?