You never know what you'll see at speed. Players that work with hitting Eternal Judgment very quickly, for example, they have found a way to install a secret developer room that allows them to capture the BFG and complete the Mars Core mission very quickly.
Eternal Judgment is a great, wonderful game, even though the pace of the world record pace involves skipping over large parts of their complex levels through outages. As he explained is a critic of speed and historian Karl Jobst in his own an educational YouTube channel
Getting out of bounds often means seeing a bunch of stuff in the background of a scene hidden under the head of a game. In the case of Eternal Judgment, this includes a private room that allows employees of the Software id (or any other acquirer) to telephonize the rates. Although this works obviously for testing purposes, it also provides faster speed access The judgmentThe BFG-9000 superweapon is a great governing body and an easy way to jump to the end of the Mars Core goal.
Eternal JudgmentThe developer room was first found inside in late March, and players have added you to their speed strategies as soon as possible. Xamide, who currently holds the world record, has used his strategy run so far and had the opportunity to showcase the developer room during the Games made fast mini-marathon for free covid-19.
Several Eternal Judgment Engineers are invited IGN to view and offer their response to Xamide's speed earlier this week. In the video, they provide some insight into the presence of the teleport engineer's room through laughter.
"I suspect the plan is because we have asked for those rooms to be included," lead sports program manager Evan Eubanks said in a statement.
"I don't want to play the game!" Executive producer Marty Stratton added in a humorous tone. "I want to teleport where I want to go!"
If special one-time specials because Eternal Judgment by any means, it is possible to shave for at least three minutes through the skip. However, as athletes often do, we'll probably see those times of decline as players continue to test.