Have you ever wanted to fight the waves of the Beyblades within the Point & # 39; R & # 39; Us while playing as a small weapon made for a laser gun? Yes, you can Hpyercharged: No box.
Part toy Story, tower defense part, Horde part mode, Hypercharged you are a first-person shooter online shooter where you and your friends capture waves of enemy toys while defending power stations. You can also play the game on your own, but it's even more difficult when certain levels divide the power stations in all the major parts of the map. Each wave of enemy toys can contain standard action figures, rotating peaks that look very much like Beyblades, creatures that look like Bogglins, flying UFOs, dinosaurs, gaming tanks, and more.
The game originally released on Switch earlier this year. But last week it was brought to PCs. I played this version of PC, which looked fantastic and was a success on my modest gaming PC.
I absorb any game that allows me to explore real-world environments as a minor character. So in just seconds of getting started up Hypercharged, I was barking from ear to ear. There are various areas including a laundry room, a bathroom, a youth bedroom and an arcade.
One of my favorite levels is located inside a toy store that can remind you of a specific set of shops featuring giraffe as their mascot. All the details are there. Toy boxes covered with labels and works of art. Big toys have warning labels. Many boxes even contain green words and letters. You can spend hours exploring some of these levels of digesting every subtle detail. And doing that is actually a good system as each level is packed with weapon attachments, tokens, and collectable collections.
The basic gameplay loop has made you break pack your toy and look for a map of tokens, which you use to buy defenses and upgrades to help protect your power stations. After a few minutes a wave of enemies attacked. You fight them back, then get a few more minutes to search more to build more defenses. It's not a new or innovative spin on this type of gameplay, but the one here is solid. The guns feel good, the enemies react when you shoot them and the movement is slow and fast.
Helping protect your channels won't just shoot bad toys. You also get protection. But these are not just happy walls. Instead, you use other toys and real-world items to help protect your belongings. For example, you can build walls to monitor your channels using blocks that look like, but are not illegal, LEGO bricks. You can use silly putty to make slow enemies. You hold AA batteries and carry them around, using both arms because they are small, and you use them to repair your power stations.
My biggest problem with Hypercharged: Unboxed, beyond the bizarre name, relying on multiplayer to hit multiple levels altogether. I wish I had bots that could help me if I wanted to play alone. I was able to quickly find some online games that had many helpers and a quiet team, but smaller games like this often have the basics of less and less active players. So for single players, you can only get them months from now and can hit difficult levels, depending on the game sells well.
But you can always invite a friend or two and kill some toys together. And playing with toys is always fun with the bud.