Welcome to the party, my friends! Die Hard’s iconic Nakatomi Plaza is now available in Call of Duty: Warzone’s Verdansk ’84 map. Warzone’s new tallest structure arrives as part of the ’80s Action Heroes event, which also features new Operators Rambo and John McClane (available to purchase as limited-time store bundles).
It’s not every day that you step into the same holy ground where action movie icon John McClane foiled the heist plans of infamous thief Hans Gruber. To mark this exciting occasion, I chatted with Amos Hodge of Raven Software, the lead developer of Warzone, and Matt Krystek of High Moon Studios, whose team led transport from Los Angeles’ Nakatomi Plaza to the middle of the bustling neighborhood. from downtown Verdansk.
The player’s view while diving into Verdansk around the new Nakatomi Plaza location
iGamesNews: At what point in the movie is this map roughly set or did you take liberties with what completed the map in the given location?
Matt Krystek: It’s a bit of both – I’d say it’s probably the closest to the middle of the movie. The thieves have checked the building, it is not destroyed yet, and they are still trying to break into the safe.
Is Die Hard really a “Christmas movie?” The festive tree in the Nakatomi hall thinks so …
What was the feeling at both High Moon Studios and Raven Software when you first found out you were going to bring Nakatomi Plaza to life in Warzone?
Amos Hodge: Pure excitement in all studios. Bringing Die Hard elements into Warzone was a perfect solution and everyone really got down to it right away, everyone was brainstorming ideas. It was just pure excitement.
MK: I remember the first time we saw the hull of the building in the game. Everyone just smiled because it was so cool and it’s just that kind of massive iconic structure that we are able to put on. to work.
The development team cut four blocks to make room for Nakatomi
Where does Nakatomi Plaza begin on the map as a new location?
MK: We had to work within the road structure and the things that were there. We added the new parking lot entrance so we had to fabricate it. We also wanted to give players a ton of ways to access this building, so we ended up adding another stairwell that goes down into the garage from outside the building. Then we made sure there was enough coverage to help everyone hot drop from the start.
AH: The downtown buildings sort of have a reputation as a place where one or two teams would hold them, but in this case we wanted to make sure that it could support a lot of teams, a lot of entry points and that several floors were playable. It really is a space that could handle a lot of fighting and a lot of players.
Hire your inner thief, pierce Nakatomi’s safe, and leave with some valuable loot.
What are your pro tips for new players who want to go to Nakatomi Plaza?
MK: You obviously have to learn the routes. Avoid falling to the roof just as you lay eggs, or just brace yourself for some really hot action. Jumping into the elevator shaft and pulling your chute is faster than using the blocker. You’re going to have to shuffle your loadout as there is definitely a lot of long range and close range combat going on. You can use a denial zone around doors and stairwells to lock these spaces. Given the amount of verticality here, I think you know UAVs and heart rate sensors may not be as reliable, so maybe consider different options.
AH: For me, there is unique gameplay here where you can unlock special loot if you find access to the vault. You can find game-changing items. It’s always cool to come in here and run for these items and unlock them.
What are your favorite Die Hard movie moments?
MK: There are two that stand out for me. I love the scene of the glass shoot when they throw the explosive from the hockey puck. The second is when McClane and Hans have this face-to-face and then he does this little accent.
AH: I love jokes and the interaction between John McClane and the cop outside, it’s really cool. I grew up watching other shows with him, so for me the scene with the cop talking to John McClane was a really cool time. I like jokes back and forth.
The giant teddy bear is safe in what reminds me of the Argyle limo driver’s vehicle.
What element of the Nakatomi Plaza implementation would you say the development teams are most proud of?
AH: It’s hard. I think it’s easier for me to choose my personal favorites. My favorite is definitely the bloody footsteps coming out of the bathroom. It’s the attention to detail that’s really cool. Players can take on the role of John McClane Operator and walk barefoot on Bloody Footprints as John McClane. There are some very surreal moments that fans will love.
How do you anticipate Nakatomi Plaza will change the flow of a match and the meta of Warzone?
MK: I think this will totally mix up the downtown meta. The good thing is that this is a limited time event so maybe it’s going to cause people to play a little different or mix up their loadouts and maybe take different options. However, it’s limited so I think it’s good to mix things up.
Like McClane himself, expect to spend time exploring the labyrinthine guts of Nakatomi.
Without revealing any spoilers, how can players expect the map to continue to evolve in the future?
AH: We will definitely be looking into the 80s and we will definitely continue to do updates. This is one of the first big splashes we’re making, but you can expect continual map updates, new content, and ways to play as the seasons go by.
Is there anything else you would like to tell the fans?
MK: I’m just excited to see everyone’s reactions. The first time around, they figure out how to get into the safe. There is so much here that we are delighted to put in the hands of the players.
AH: We’re just thrilled that players are getting into all of the Action Heroes content. It’s a fun experience for the whole community. We cannot wait.
Thanks to Raven and High Moon Studios, you can now explore Nakatomi Plaza in Warzone for a limited time. Just try not to get killed while looking for the last Easter Egg in the movie. You can capture all the explosive and blockbuster action right now in Call of Duty: Warzone and Black Ops Cold War, with developer Treyarch leading the charge by delivering even more game modes inspired by multiplayer and zombie action movies. .
Now go out there and be the fly in someone’s ointment, and remember your shoes!