We recently wrapped our Panel at PAX East, where lead author Joshua Rubin and lead Narrative Designer Szymon Barchan spent time talking about the work that he has done to create the Outriders creation, as well as discussing the space that Outriders intend to use in Fun RPG Shooter. If you missed the panel, you can watch its VOD here, but I also wanted to take some time here at igamesnews to develop some of the rational ideas behind Outriders, which releases the Holiday 2020 for PlayStation 5 and PlayStation 4.
If you would like to find out more about some of the thought processes in the early days of the new creation, take a look at the short video above, which includes some of the previously unheard-of-the-mind art.
One question that we have seen to be very confusing is: How does the adaptation of science fiction in Outriders differ from everything else out there? At the same time, and I've seen a number of viewers emphasize that we seem to be doing "bad sci-fi." Where are the armor, lasers and shiny armor of war !?
But that is exactly the heart of the Outriders atmosphere. When the folks at Fly first watched The Outriders and started putting the first pieces of it all together, the idea was to do sci-fi differently from today's perspective. One of the basic goals of the game is to create a false suspension of unknown, alien planetary science, about the power of war. That being said, bind everyone moment, we're about to get a little cerebral.
One of the fundamentals of science fiction is the conceptualization of ideas, especially with a view towards new outcomes or changes in science and technology, but also society. These ideas are all at the edge of the Outriders universe and narrative.
From day one the team was focused on storytelling and storytelling and with Outriders we wanted to do a masterpiece of storytelling that was more than just window dressing. We want to create lore that has depth and creates conversations and conversations. You may already know the tagline for the game: "Leave Humanity behind." The real meaning behind this phrase consists of several different layers that you will encounter and a chance to balance on your journey to Enoch. There are some themes to look at and even the best viewers can draw parallels with works such as "Joseph Conrad's Dark Heart" Finally, there are many other themes and metaphors in the Outriders universe that we, for the sake of avoiding, do not want to consider yet.
It is the foundation of a rich world of science fiction and is less than an effort devoted to world building. Much of this was already done at the beginning of the Outriders project: People can write about 200 years of "universal lore," from 2020 to 2209 – it's a history of the future and included in our bible game. Many of the pages depict the political and economic environment that led to the destruction of the land, and the work done to save the remainder of the human race. All of these incidents took place prior to the start of the Outriders game narrative. As you progress through the game, you'll uncover a treasure trove that will clear this history, all you can explore and learn at your own pace should you be so inclined.
When people first arrived at Enoch, the planet where the Outriders game took place, they encountered a storm from now known as “Anomaly.” The storm gives all the high-tech equipment they arrive useless, forcing them to retreat and rely on the remaining art and ballistic weapons. This same set-up also means that getting the planet organized as planned is no longer possible – all the necessary equipment and resources are still stuck in the tunnel, waiting for the uplink signal that can't be sent now because nothing is better than two-way radio. Here's a quote from the Journal that explains Anomaly a bit:
Knowing this, and keeping in mind the aforementioned themes in mind, you may be able to see some of the narrative elements that Outriders can relate to. In particular, how is it that a generation of people who have seen the end of human civilization on planet Earth are thrown into the terrible cruelty of the ancient new world? Deprived of everything that has given them the opportunity in the ancient world, how far will they go to preserve, preserve or sacrifice their humanity? And how is it that Traveler wakes up to cryo-sleep too late for 30 years to find a way in this society that has changed and dealt with the children of Enoch, born into a world of conflict and struggle, and amplified over propaganda of war and hatred? What sacrifices would be required to give Enoch a second chance?
That is the setup of the Outriders universe and where our story really begins…
We look forward to seeing you drawn to the universe People Can Be Created again to get the rich news they prepared when Outriders released Holiday 2020 on PlayStation 5 and PlayStation 4. For more information on Outriders, be sure to follow the Outriders community channels!