It is true that we have only seen a trailer and the game is still a long time away, but we can’t wait for more information on the gameplay and story of Final Fantasy XVI. So we paid close attention to a recent radio interview with Naoki Yoshida, producer of this title.
Actually, Yoshida revealed very little about the new installment in the legendary JRPG saga. He said it will “have a focus on both the story and the action,” which doesn’t mean much. However, he did comment on something interesting when asked if they were going to take action to satisfy players who just wanted to enjoy the story, but were not interested in the action.
“We want people to enjoy the story, so we are preparing a mode for those who just want to focus on that. We plan to include a ‘prop’ for the action sequences that will allow players to easily progress through the game in an enjoyable way. This is not something to worry about. “
It is becoming more and more common to see games that, as will apparently happen with Final Fantasy XVI, they have a ‘story mode’ that reduces or eliminates the difficulty completely. This is a great way for less skilled players or those who just want to experience history to enjoy these titles.